Clicker Heroes
by Playsaurus
Screenshots
About Clicker Heroes
Tap. Upgrade. Ascend. Repeat.
Clicker Heroes popularized the modern idle RPG: tap to defeat monsters, invest gold into a cast of quirky Heroes, and unlock exponential growth through skills, Ancients, and Ascensions. Numbers pop, resets matter, and your upgrade choices shape the climb.
Heroic Progression
- Hire, level, and skill up a growing roster
- Spike damage during ability windows to beat bosses
- Learn when to pivot gold into the next carry
- Recruit and upgrade Heroes to multiply DPS
Push The Wall
- Beat bosses before the timer to unlock higher zones
- Optimize for either active taps or idle DPS builds
- Use relics and ancients to smooth progression
- Carve through zones and crush time-limited bosses
Economy & Compounding
- Route gold into the most efficient levels each zone
- Unlock Ancients/Outsiders to reshape your build
- Ascend to reset for long-term multipliers and speed
- Invest gold wisely—compounding is king
Resets That Reward
- Time Ascensions around cheap levels and new skills
- Bank Hero Souls and reinvest for massive DPS boosts
- Alternate between push and farm cycles for efficiency
- A library of upgrades leads to absurd power spikes
Pro Tip
Play Now
Game Details
More Actions
More Games You'll Love
Discover similar clicker and idle games
Idle Mine: Remix
by cook1eegames
Earn money by mining an infinite amount of different minerals. Buy different Upgrades, craft Pickaxe...
Incremental Adventures
by Gniller
Lead your heroes in their neverending adventures!
Tap Tap Infinity
by ScaryBee
Level up your Heroes so that they farm gold and search for the fabled Infinity Tokens, even while yo...
Tabletop idle
by omgnoob191
Enemies are coming! Take your weapon and fight!!! Earn gold and upgrade weapons to defeat powerful m...
The Idle RPG
by LUKK3
Slay monsters, sell loot, buy weapons, and level up without having to move a finger. There are 10 cl...
SPACEPLAN Prototype
by jhollands
The web-based prototype for SPACEPLAN, an experimental piece of interaction based partly on a total...